Game Informer notes that many excellent but long games were out in 2017, and there are shorter options out there. It’s funny how the value perception of game time has changed over the years. For some, anyway. Here are the “10 Under 10” according Joe Juba:
- What Remains of Edith Finch
- SteamWorld Dig 2
- Night in the Woods
- Uncharted: The Lost Legacy
- Battle Chef Brigade
- Hellblade: Senua’s Sacrifice
- Little Nightmares
There was a time when games (like, say, Metal Gear Solid) got dinged for short campaigns. Maybe it still is that way in the community. Let’s take a look at User Scores on Metacritic, shall we?
- What Remains of Edith Finch (XONE) – 7.1 based on 64 Ratings
- SteamWorld Dig 2 (Switch) – 8.8 based on 140 Ratings
- Night in the Woods (PS4) – 7.1 based on 120 Ratings
- Tacoma (PC) – 5.9 based on 62 Ratings
- Uncharted: The Lost Legacy (PS4) – 8.0 based on 670 Ratings
- Battle Chef Brigade (Switch) – 8.6 based on 25 Ratings
- Hellblade (PS4) – 8.2 based on 761 Ratings
- Observer (PC) – 7.8 based on 131 Ratings
- Little Nightmares (PS4) – 8.0 based on 123 Ratings
- Everything (PS4) – 6.9 based on 38 Ratings
Just taking a quick glance at the Negative reviews, I see a common complaint about “walking simulators” but nothing overwhelming. It’s interesting to note that indie darlings like Tacoma and Night in the Woods seem to fair worse with users than with critics. That growing divide in opinion is noticeable everywhere these days.
That being said, it is nice to know we have some options these days with regard to commitment to a game. Some of you may recall that I spent a considerable amount of time sojourning on Gaea with Cloud and friends this past year. So short games in general can be a nice break. As long as they’re actually games. I’ll have some more to say about this trend in a coming post.